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- /*
- File: MyPlayerLayerView.m
- Abstract:
- Abstract: A UIView subclass that contains an AVPlayerLayer.
- Version: 1.3
- Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
- Inc. ("Apple") in consideration of your agreement to the following
- terms, and your use, installation, modification or redistribution of
- this Apple software constitutes acceptance of these terms. If you do
- not agree with these terms, please do not use, install, modify or
- redistribute this Apple software.
- In consideration of your agreement to abide by the following terms, and
- subject to these terms, Apple grants you a personal, non-exclusive
- license, under Apple's copyrights in this original Apple software (the
- "Apple Software"), to use, reproduce, modify and redistribute the Apple
- Software, with or without modifications, in source and/or binary forms;
- provided that if you redistribute the Apple Software in its entirety and
- without modifications, you must retain this notice and the following
- text and disclaimers in all such redistributions of the Apple Software.
- Neither the name, trademarks, service marks or logos of Apple Inc. may
- be used to endorse or promote products derived from the Apple Software
- without specific prior written permission from Apple. Except as
- expressly stated in this notice, no other rights or licenses, express or
- implied, are granted by Apple herein, including but not limited to any
- patent rights that may be infringed by your derivative works or by other
- works in which the Apple Software may be incorporated.
- The Apple Software is provided by Apple on an "AS IS" basis. APPLE
- MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
- THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
- FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
- OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
- IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
- OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
- MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
- AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
- STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
- POSSIBILITY OF SUCH DAMAGE.
- Copyright (C) 2011 Apple Inc. All Rights Reserved.
- */
- #import "MyPlayerLayerView.h"
- #import <AVFoundation/AVFoundation.h>
- /* ---------------------------------------------------------
- ** To play the visual component of an asset, you need a view
- ** containing an AVPlayerLayer layer to which the output of an
- ** AVPlayer object can be directed. You can create a simple
- ** subclass of UIView to accommodate this. Use the view’s Core
- ** Animation layer (see the 'layer' property) for rendering.
- ** This class is a subclass of UIView that is used for this
- ** purpose.
- ** ------------------------------------------------------- */
- @implementation MyPlayerLayerView
- + (Class)layerClass
- {
- return [AVPlayerLayer class];
- }
- - (AVPlayerLayer *)playerLayer
- {
- return (AVPlayerLayer *)self.layer;
- }
- - (void)setPlayer:(AVPlayer*)player
- {
- [(AVPlayerLayer*)[self layer] setPlayer:player];
- }
- /* Specifies how the video is displayed within a player layer’s bounds.
- (AVLayerVideoGravityResizeAspect is default) */
- - (void)setVideoFillMode:(NSString *)fillMode
- {
- AVPlayerLayer *playerLayer = (AVPlayerLayer*)[self layer];
- playerLayer.videoGravity = fillMode;
- }
- -(void)set90{
- self.frame = CGRectMake(0, 0 , JX_SCREEN_HEIGHT ,JX_SCREEN_WIDTH);
- self.bounds = self.frame;
- self.center = CGPointMake(JX_SCREEN_WIDTH/2, JX_SCREEN_HEIGHT/2);
-
- CGAffineTransform landscapeTransform;
- landscapeTransform = CGAffineTransformMakeRotation(90 * M_PI / 180);
- [self setTransform:landscapeTransform];
- }
- @end
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