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- /* ------------------------------------------------------------------
- * Copyright (C) 2009 Martin Storsjo
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
- * express or implied.
- * See the License for the specific language governing permissions
- * and limitations under the License.
- * -------------------------------------------------------------------
- */
- #import <UIKit/UIkit.h>
- #include "wav.h"
- void WavWriter::writeString(const char *str) {
- fputc(str[0], wav);
- fputc(str[1], wav);
- fputc(str[2], wav);
- fputc(str[3], wav);
- }
- void WavWriter::writeInt32(int value) {
- fputc((value >> 0) & 0xff, wav);
- fputc((value >> 8) & 0xff, wav);
- fputc((value >> 16) & 0xff, wav);
- fputc((value >> 24) & 0xff, wav);
- }
- void WavWriter::writeInt16(int value) {
- fputc((value >> 0) & 0xff, wav);
- fputc((value >> 8) & 0xff, wav);
- }
- void WavWriter::writeHeader(int length) {
- writeString("RIFF");
- writeInt32(4 + 8 + 20 + 8 + length); //将16改为20
- writeString("WAVE");
-
- writeString("fmt ");
- writeInt32(20);
-
- int bytesPerFrame = bitsPerSample/8*channels;
- int bytesPerSec = bytesPerFrame*sampleRate;
- writeInt16(1); // Format
- writeInt16(channels); // Channels
- writeInt32(sampleRate); // Samplerate
- writeInt32(bytesPerSec); // Bytes per sec
- writeInt16(bytesPerFrame); // Bytes per frame
- writeInt16(bitsPerSample); // Bits per sample
-
- writeInt32(0); //这儿需要字节对齐 nExSize
-
- writeString("data");
- writeInt32(length);
- }
- WavWriter::WavWriter(const char *filename, int sampleRate, int bitsPerSample, int channels)
- {
-
- NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
- NSString *documentPath = [paths objectAtIndex:0];
- NSString *filePath = [documentPath stringByAppendingPathComponent:[NSString stringWithFormat:@"%s", filename]];
- NSLog(@"documentPath=%@", documentPath);
-
- wav = fopen([filePath cStringUsingEncoding:NSASCIIStringEncoding], "wb");
- if (wav == NULL)
- return;
- dataLength = 0;
- this->sampleRate = sampleRate;
- this->bitsPerSample = bitsPerSample;
- this->channels = channels;
- writeHeader(dataLength);
- }
- WavWriter::~WavWriter() {
- if (wav == NULL)
- return;
- fseek(wav, 0, SEEK_SET);
- writeHeader(dataLength);
- fclose(wav);
- }
- void WavWriter::writeData(const unsigned char* data, int length) {
- if (wav == NULL)
- return;
- fwrite(data, length, 1, wav);
- dataLength += length;
- }
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